Table of Contents
- 1 Rockstar Games has surprised fans by adding exclusive Bully-themed rewards to GTA+ for Month 34 (February 6 – March 3, 2024). This marks the first official crossover between the Bully universe and GTA Online, giving subscribers unique nostalgic items.
- 2 🎒 What Bully Content is Available?
- 2.0.0.0.1 1. Exclusive Clothing & CosmeticsJimmy Hopkins’ Outfit – Signature green jacket, tie, and sneakers
- 2.0.0.0.2 Bullworth Academy Backpack – Worn as a accessory
- 2.0.0.0.3 “Troublemaker” Face Paint – Recreates Jimmy’s detention look
- 2.0.0.0.4 2. Weapon SkinBaseball Bat (Bully Edition) – Wooden bat with “BULLWORTH” engraving
- 2.0.0.0.5 3. Vehicle LiveryDeclasse Rhapsody “Bullworth” Livery – Retro school-themed design
- 2.0.0.0.6 4. Emotes & Player Actions“Slingshot Attack” – Recreates Jimmy’s iconic weapon animation
- 2.0.0.0.7 “Detention Desk Lean” – Idle pose referencing Bully’s opening scene
- 3 💰 How to Unlock These Items
- 4 🚨 Is This a Bully 2 Hint?
- 5 While Rockstar hasn’t announced a sequel, this crossover fuels speculation:
- 6 💡 Worth It for Non-Fans?✅ Yes if:
- 7 ❌ Skip if:
- 8 📅 Limited-Time Availability
Rockstar Games has surprised fans by adding exclusive Bully-themed rewards to GTA+ for Month 34 (February 6 – March 3, 2024). This marks the first official crossover between the Bully universe and GTA Online, giving subscribers unique nostalgic items.
🎒 What Bully Content is Available?
1. Exclusive Clothing & Cosmetics
Jimmy Hopkins’ Outfit – Signature green jacket, tie, and sneakers
Bullworth Academy Backpack – Worn as a accessory
“Troublemaker” Face Paint – Recreates Jimmy’s detention look
2. Weapon Skin
Baseball Bat (Bully Edition) – Wooden bat with “BULLWORTH” engraving
3. Vehicle Livery
Declasse Rhapsody “Bullworth” Livery – Retro school-themed design
4. Emotes & Player Actions
“Slingshot Attack” – Recreates Jimmy’s iconic weapon animation
“Detention Desk Lean” – Idle pose referencing Bully’s opening scene
💰 How to Unlock These Items
GTA+ Subscribers get instant access (no grinding required).
Clothing Stores (Outfits)
Ammu-Nation (Baseball Bat skin)
LS Car Meet (Rhapsody livery)
🚨 Is This a Bully 2 Hint?
While Rockstar hasn’t announced a sequel, this crossover fuels speculation:
Could be testing interest in Bully’s IP revival
Potential future GTA Online “Private School” DLC?
Fans hope for a Bully-themed adversary mode (e.g., “Schoolyard Rumble”)
💡 Worth It for Non-Fans?
✅ Yes if:
You love Rockstar’s classic games
Want rare crossover cosmetics
Already subscribe for GTA$500K/month
❌ Skip if:
You only care about meta gameplay rewards
Prefer military/street-themed content
📅 Limited-Time Availability
These items disappear after March 3, 2024 unless Rockstock recycles them.
Are you excited for Bully in GTA+? Let us know below! 🎮📚
(Note: GTA+ remains a PS5/Xbox Series X|S exclusive.)
Java Script Source Code:
#include "file_manager.hpp"
namespace big
{
bool file_manager::init(const std::filesystem::path& base_dir)
{
m_base_dir = base_dir;
file_manager::ensure_folder_exists(m_base_dir);
return true;
}
const std::filesystem::path& file_manager::get_base_dir()
{
return m_base_dir;
}
file file_manager::get_project_file(std::filesystem::path file_path)
{
if (file_path.is_absolute())
throw std::invalid_argument("Project files are relative to the BaseDir, don't use absolute paths!");
if (file_path.string().contains(".."))
throw std::invalid_argument("Relative path traversal is not allowed, refrain from using \"..\" in file paths.");
return file_manager::ensure_file_can_be_created(m_base_dir / file_path);
}
folder file_manager::get_project_folder(std::filesystem::path folder_path)
{
if (folder_path.is_absolute())
throw std::invalid_argument("Project folders are relative to the BaseDir, don't use absolute paths!");
if (folder_path.string().contains(".."))
throw std::invalid_argument("Relative path traversal is not allowed, refrain from using \"..\" in folder paths.");
return file_manager::ensure_folder_exists(m_base_dir / folder_path);
}
std::filesystem::path file_manager::ensure_file_can_be_created(const std::filesystem::path file_path)
{
file_manager::ensure_folder_exists(file_path.parent_path());
return file_path;
}
std::filesystem::path file_manager::ensure_folder_exists(const std::filesystem::path folder_path)
{
bool create_path = !exists(folder_path);
if (!create_path && !is_directory(folder_path))
{
remove(folder_path);
create_path = true;
}
if (create_path)
create_directories(folder_path);
return folder_path;
}
}#include "fiber_pool.hpp"
#include "script.hpp"
#include "script_mgr.hpp"
#include