
N3NYOO Mod Menu for Enhanced for GTA Vย
Description:
The N3NYOO Mod Menu for GTA V provides more player control and customization inside single-player games. It is a smooth and performance-oriented utility. This mod menu is made to work with the Enhanced Edition of GTA V. A large collection of features comes with the mod menu as well as it is stable plus simple to use. With N3NYOO, users have a dependable area to adjust gameplay, test cars, or look at character abilities during story mode games. This version centers on clear user interface integration and quick functionality. It works well for players. They desire better visuals, a smoother mission experience as well as improved interactivity in the game. Players adjust environmental settings. Weather and time change. Vehicles appear. Teleportation across the map happens. Certain mission elements become more direct. All occur from a simple interface. A balance of power and ease of use went into N3NYOO's construction. N3NYOO is a good option for people. They mod GTA V in offline, creative, or sandbox modes with care.Java Script Source Code:
struct SCRIPT_EVENT
{
protected:
SCR_HASH EventIndex; // 0x00
PLAYER_INDEX SenderIndex; // 0x08
SCR_INT PlayerBits; // 0x10
public:
int GetSender() const
{
return SenderIndex;
}
Hash GetEventIndex() const
{
return EventIndex;
}
bool ShouldReceiveEvent(int player) const
{
return PlayerBits & (1 << player);
}
void SetAllPlayers()
{
PlayerBits = -1;
}
void SetAllPlayersExcept(int player_to_exclude)
{
PlayerBits = -1 & ~(1 << player_to_exclude);
}
void SetPlayer(int player)
{
PlayerBits |= (1 << player);
}
protected:
void SendImpl(int size);
};
static_assert(sizeof(SCRIPT_EVENT) == 3 * 8);
struct SCRIPT_EVENT_BOUNTY : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_BOUNTY, Bounty);
PLAYER_INDEX Target;
SCR_INT BountyFlags;
SCR_INT Amount;
SCR_INT PAD_0006;
SCR_BOOL FromPed;
uint64_t PAD_0008[13];
SCR_INT AntiReplayValue1;
SCR_INT AntiReplayValue2;
};
static_assert(sizeof(SCRIPT_EVENT_BOUNTY) == 23 * 8);
struct SCRIPT_EVENT_SEND_TEXT_LABEL_MESSAGE : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_SEND_TEXT_LABEL_MESSAGE, SendTextLabelSMS);
TEXT_LABEL_23 Label;
};
static_assert(sizeof(SCRIPT_EVENT_SEND_TEXT_LABEL_MESSAGE) == 9 * 8);
struct SCRIPT_EVENT_KICK_FROM_CEO : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_KICK_FROM_CEO, CeoKick);
};
static_assert(sizeof(SCRIPT_EVENT_KICK_FROM_CEO) == 3 * 8);
struct SCRIPT_EVENT_SEND_TO_INTERIOR : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_SEND_TO_INTERIOR, InteriorControl);
SCR_INT Interior;
PLAYER_INDEX Owner;
SCR_BOOL GoonsOnly;
SCR_BOOL EnterOwnerInterior;
SCR_VEC3 Position;
SCR_BOOL PAD_0010;
SCR_INT InstanceId;
SCR_INT PAD_0012;
SCR_INT Distance;
SCR_BOOL PAD_0014;
SCR_INT SubInstanceId;
};
static_assert(sizeof(SCRIPT_EVENT_SEND_TO_INTERIOR) == 16 * 8);
struct SCRIPT_EVENT_REQUEST_RANDOM_EVENT : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_REQUEST_RANDOM_EVENT, RequestRandomEvent);
SCR_INT FMMCType;
SCR_INT Variation;
SCR_INT Subvariation;
SCR_INT PlayersToSend;
};
static_assert(sizeof(SCRIPT_EVENT_REQUEST_RANDOM_EVENT) == 7 * 8);
struct SCRIPT_EVENT_COMMAND : public SCRIPT_EVENT
{
enum class eCommand
{
LaunchHeist = 1733306780
};
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_COMMAND, TSECommand);
eCommand Command;
SCR_INT RandomNumber; // it's fine if we don't set this
};
#undef REGISTER_SCRIPT_EVENT
๐ Key Features:
๐ Vehicle Preview Tool: Vehicles are visible directly from the story mode garage, permitting immediate viewing plus inspection without random spawning.
๐ฏ UI Enhancements: The menu overlays received a redesign for quicker, simpler interaction when the game is active.
๐จ Visual Tweaks: Climate along with camera settings are adjustable for ideal pictures or absorbing play sessions.
๐ฎ Mission Helper Tools: Overlays and tips provide guidance during difficult story missions.
๐ฆ Whatโs New in the 1.70 Update Compatibility Pack?
โ Support for all recent single-player vehicles and environments
โ Optimized performance for stable offline modding
โ Minor bug fixes and smoother transitions between mission cutscenes
Features [+]
- Support All Types of Sessions included the FSL which can join only solo public lobbies
- Able to Launch Missions and Heists in solo lobbies
- Instant Join Lobbies
- Instant Finish the Missions and Grab the Host Position
- Finished work with Added Anti-Desync Protect
- Works with Every Heists which Require Players
- No Battleye Engine Required
in-ย Game Picture :ย





Video of the Guide
Credits to #TheKingBooka & the team behind it Thanks for sharing the Updated Repo Menu Updated and updating with us thanks for sharing with us in the Open Forum
ย
Stay Connected: ย Stay in the loop! Connect with us on your favorite platforms: Discord, Instagram, and Facebook. Letโs grow together!
Disclaimer:
We do not intent to infringe any intellectual right artist right or copyright. If you feel any of the content posted here is under your ownership just contact us and we will remove that content immediately. Or if you require a suitable credit please let us know. Scripts or Menus and any other information presented on this site is intended only to familiarize users with the materials that may be of interest to them,Using mod menus like Yim Menu can violate Rockstar Games' terms of service. This information is provided for educational purposes only. Always use mods responsibly and at your own risk.
Frequently Asked Questions
Q: Can i Join Public Session Version?
A: Yes, you can Play Public Session and you need to be Host to stay in the sessions without get kicked
Q: Is the Menu safe to use for ?
A: Yes,as long Battley eye is turned off,This includes bypass measures; however, use it at your own risk.
Q: Which versions of GTA V are compatible?
A: The mod works with the latest updates of GTA V on PC 1.70 Version.
Q: Can I play with this mod?
A: The mod is designed for public sessions aswell as private solo sessions and safe to use if you have FSL Loaded.